![]() It was fun to see certain characters finally cross paths. All the people you met in Act 1 are back, albeit in different situations. That might sound like a big problem, but I didn’t mind it. It made them appear more relatable.Īct 2 is short on new areas, so you’ll spend most of your time retreading familiar ground. But I liked hearing the introspection in their dialogue. They don’t spend too much time in deep thought, either. Vella’s deadpan observations are perfect for the absurdities she faces in her new environment. Shay maintains his childlike curiosity, occasionally poking fun at things that seem out of place or weird to him. The kids handle it the best way they know how: through humor. Image Credit: Giancarlo Valdes/GamesBeat What you’ll likeĪct 2 doesn’t dwell too long on its serious moments, but it does recognize the wide-reaching effect that Act 1’s events had on the world. The dialogue is still incredibly funny, and the new characters (and revelations about old ones) take Broken Age’s world into strange but hilarious directions. Act 2 picks up after the first act’s finale, where Shay and Vella must continue to push on despite being in unfamiliar territory. Playing through it again confirmed my assumption: Broken Age works much better as a cohesive piece. It was as if Double Fine shoved that in there just to tease the next part. When I reviewed Act 1, I thought the cliffhanger was too abrupt. Players can switch between their stories at any time. Village traditions dictate that Vella has to sacrifice herself to a giant monster to save her town, but she’d rather fight it. Shay is on a mission to save his dying planet, but he’s stuck doing the same mundane tasks over and over. The one thing they do have in common is the lack of control over their destinies. Shay grew up on a spaceship while Vella is from a sleepy coastal town. In Act 1, we met reluctant heroes Shay Volta (voiced by actor Elijah Wood) and Vella Tartine (portrayed by Masasa Moyo). Join gaming leaders live this October 25-26 in San Francisco to examine the next big opportunities within the gaming industry.
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